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On the design side:​

  • Creating an eerie mood that supported a deeper narrative.

  • ​Ensuring mechanics reinforced the emotional tone.

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Heirloom

Puzzle, Horror, Side Scroller, Athmosperic

Overview

Heirloom is an atmospheric puzzle-horror side scroller exploring themes connected to real-life social issues.

 

The project focused on creating an eerie environment and aligning mechanics with narrative tone.

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Challenge

The main challenge was combining atmosphere and storytelling with functional gameplay systems.

On the technical side:​

  • Developing AI that patrols and actively chases the player when detected..

  • ​Designing a smart camera system that avoids visual obstruction.

  • Delivering all of this within limited time and team experience.

Approach

To address these challenges, I focused on system clarity and responsiveness:

  • Designed and implemented enemy AI with roaming and chase behaviour.

  • Built player interaction logic for puzzle mechanics.

  • Implemented environmental effects (smoke, fuse breaking) to reinforce tension.

  • Developed a dynamic camera system that detects obstruction and adjusts to maintain player visibility.

  • Structured puzzles to support narrative pacing.

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Results

The AI patrol and chase behaviour functioned reliably within a 2D puzzle structure without disrupting level flow.

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The dynamic camera system successfully prevented player obstruction in tight environments by adjusting framing based on collision checks, improving readability during tense sequences.

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